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	<title>Film Tech Musings</title>
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	<link>http://www.krisbird.co.uk</link>
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		<title>Opensolaris default username/password</title>
		<link>http://www.krisbird.co.uk/2009/07/opensolaris-default-usernamepassword/</link>
		<comments>http://www.krisbird.co.uk/2009/07/opensolaris-default-usernamepassword/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 22:43:08 +0000</pubDate>
		<dc:creator>kbird</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[default]]></category>
		<category><![CDATA[opensolaris]]></category>
		<category><![CDATA[password]]></category>
		<category><![CDATA[solaris]]></category>
		<category><![CDATA[username]]></category>

		<guid isPermaLink="false">http://www.krisbird.co.uk/?p=3</guid>
		<description><![CDATA[




I just spent a silly amount of time trying to find the default logins for Opensolaris 2009.06. The website lists the defaults as jack/opensolaris, but when the screensaver kicked in those credentials didn’t unlock it. After a bunch of trial and error, jack/jack worked. Also- if you boot directly to the console, a username and [...]]]></description>
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</script></div><p style="margin-top: 10px; margin-bottom: 0px; padding-top: 0px; padding-bottom: 0px;">I just spent a silly amount of time trying to find the default logins for Opensolaris 2009.06. The website lists the defaults as jack/opensolaris, but when the screensaver kicked in those credentials didn’t unlock it. After a bunch of trial and error, jack/jack worked. Also- if you boot directly to the console, a username and password of jack/jack log you in, while the supposed default of jack/opensolaris doesn’t.</p>
<p style="margin-top: 10px; margin-bottom: 0px; padding-top: 0px; padding-bottom: 0px;">Just in case it helps anyone!</p>
<p style="margin-top: 10px; margin-bottom: 0px; padding-top: 0px; padding-bottom: 0px;">Kris</p>
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		<title>Python Timecode Class</title>
		<link>http://www.krisbird.co.uk/2009/03/python-timecode-class/</link>
		<comments>http://www.krisbird.co.uk/2009/03/python-timecode-class/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 23:09:53 +0000</pubDate>
		<dc:creator>kbird</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[timecode]]></category>

		<guid isPermaLink="false">http://www.krisbird.co.uk/?p=7</guid>
		<description><![CDATA[




It&#8217;s a work in progress, but I had to throw this together for a Combined Continuity Spotting List compiler script I&#8217;m working on.
Basically it&#8217;s just a Python Timecode class.  You can initialise it with a string, another Timecode class, or hours/mins/secs/frames as ints.  e.g. Timecode( AnotherTimecode ) &#8230; Timecode( &#8220;01:00:00:00&#8243;  ) &#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a work in progress, but I had to throw this together for a Combined Continuity Spotting List compiler script I&#8217;m working on.</p>
<p>Basically it&#8217;s just a Python Timecode class.  You can initialise it with a string, another Timecode class, or hours/mins/secs/frames as ints.  e.g. Timecode( AnotherTimecode ) &#8230; Timecode( &#8220;01:00:00:00&#8243;  ) &#8230; Timecode( 1,0,0,0 )</p>
<p>Once initialised you can do what you&#8217;d expect &#8230;  add, multiply, etc. to Timecodes .. you can do maths with Timecodes and ints and floats, and the result will be a Timecode.  It converts the Timecode to Frames, does the math, then converts back and returns as a Timecode object.</p>
<p>So &#8230;   Timecode( &#8220;01:00:00:00&#8243;  ) * (25/24) will return a timecode corrected for a PAL (25fps) -&gt; NTSC (24fps) time scale, as you would want if doing a timescaled 25fps-&gt;24fps-&gt;[pulldown]-&gt;29.97fps conversion.</p>
<p><a href="http://edge.mothcatcher.co.uk/scripts/Moth_Timecode.py">Moth_Timecode.py</a></p>
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